How to use › Solo play
Playmat
The playmat holds the active spot, bench 1-3, the stadium slot and the points. The top half is the opponent, the bottom half is you.
- The upper right of an active or bench slot is the damage counter (steps of 10, up to 990); the lower right of the upper half is the energy counter. Both are changed in the modal you get by clicking the card from the playmat side.
- HP and energy can be edited even on an empty bench slot.
- For stacked Pokémon and tools, use the up and down arrows shown beside the card details to switch to the other cards.
- The swap button (double arrow) exchanges the contents of the active spot and a bench slot, including HP and energy.
- The trash button opens the discard panel, grouped by card type with counts, where cards can also be sent back.
- Click the circles beside the discard pile to record 0-3 points.
Damage, energy and turn handling are never calculated for you; everything is manual.
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