PTCGP DB

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How to use

Original tag list › Energy

EN Lock

Increase the Energy cost of opponent Pokémon's attacks, or restrict / add a cost to attaching Energy

15 cards have the "EN Lock" tag (30 including reprints, mirrors and so on): 15 Pokémon and 0 Trainer cards.

Breakdown

By type (Pokémon)

  • Grass 2
  • Water 1
  • Lightning 1
  • Psychic 4
  • Metal 1
  • Dragon 1
  • Colorless 5

By expansion

A series

  • Space-Time Smackdown 1
  • Celestial Guardians 2
  • Extradimensional Crisis 1
  • Wisdom of Sea and Sky 2

B series

  • Mega Rising 3
  • Crimson Blaze 1
  • Fantastical Parade 1
  • Paldean Wonders 1
  • Pulsing Aura 1
  • Ruler of the Skies 1
  • Team Rocket's Ambition 1

Example cards

10 of the 15 matching cards are shown, chosen so that their effect texts are worded as differently as possible. "Source" shows which part of the card the tag comes from, and "Effect" shows that text.

ImageCard nameIDSourceEffect
Porygon-ZPorygon-ZA2_129Attack

Change the type of the next Energy that will be generated for your opponent to 1 of the following at random: Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, or Metal.

BanetteBanetteA3_075Attack

During your opponent's next turn, they can't take any Energy from their Energy Zone to attach to their Active Pokémon.

StoutlandStoutlandA3a_056Ability

As long as this Pokémon is in the Active Spot, attacks used by your opponent's Active Pokémon cost 1 Colorless more.

Porygon-ZPorygon-ZA4_137Attack

During your opponent's next turn, attacks used by the Defending Pokémon cost 1 Colorless more.

SmeargleSmeargleA4_148Attack

Change the type of a random Energy attached to your opponent's Active Pokémon to 1 of the following at random: Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, or Metal.

Jolteon exJolteon exB1_081Ability

As long as this Pokémon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokémon, do 20 damage to that Pokémon.

GothitelleGothitelleB1_114Attack

During your opponent's next turn, if they attach Energy from their Energy Zone to the Defending Pokémon, that Pokémon will be Asleep.

Alolan Ninetales exAlolan Ninetales exB2_029Attack

During your opponent's next turn, they can't take any Energy from their Energy Zone to attach to their Active Pokémon.

FlappleFlappleB3_020Attack

During your opponent's next turn, attacks used by the Defending Pokémon cost 1 Colorless more.

Team Rocket's TinkatonTeam Rocket's TinkatonB4a_050Attack

During your opponent's next turn, attacks used by the Defending Pokémon cost 2 Colorless more, and its Retreat Cost is 2 Colorless more.

Tags often found together

Other tags in Energy