Original tag list
PTCGP DB adds its own tags to cards based on what their effects target and require. They are assigned by the site operator after reading each card's effect text, so you can find cards by the role they play in a deck, such as Energy acceleration, drawing or switching. They are not an official classification from the game.
Counts treat cards with identical performance (reprints, mirrors and so on) as one card.
Target Pokémon
- Basic21 cards
- Stage 18 cards
- Stage 211 cards
- Non-ex2 cards
- Regular ex1 cards
- Mega ex2 cards
- ex1 cardsAll ex Pokémon, including Regular and Mega
- Fossil11 cardsOld Amber, Fossils, and Pokémon that evolve from them
- Eeveelutions1 cardsPokémon that evolve from Eevee or Eevee ex
- Ultra Beast4 cardsPokémon with the Ultra Beast label
- Ancient2 cardsPokémon with the Ancient label (does not include B2a_063 Koraidon)
- Future3 cardsPokémon with the Future label (does not include B2a_045 Miraidon)
- Team Rocket3 cardsPokémon whose names include Team Rocket's
- Grass15 cards
- Fire9 cards
- Water17 cards
- Lightning7 cards
- Psychic15 cards
- Fighting9 cards
- Darkness6 cards
- Metal8 cards
- Dragon1 cards
- Colorless2 cards
Energy
- EN Boost25 cardsAttach Energy from your Energy Zone to this Pokémon
- EN Supply37 cardsAttach Energy from your Energy Zone to another Pokémon (includes Trainer cards)
- EN Move19 cardsMove Energy already in play among your Pokémon
- EN Strip37 cardsDiscard Energy from your opponent's Pokémon
- EN Cut7 cardsReduce the Energy cost of your Pokémon's attacks
- EN Lock15 cardsIncrease the Energy cost of opponent Pokémon's attacks, or restrict / add a cost to attaching Energy
- EN Recycle6 cardsAttach Energy from your discard pile
- Retreat−17 cardsReduce the Energy needed for your Pokémon to retreat
- Retreat+4 cardsIncrease the Energy needed for opponent Pokémon to retreat
- G9 cards
- R22 cards
- W24 cards
- L20 cards
- P21 cards
- F9 cards
- D4 cards
- M8 cards
- C5 cards
Targeting
- Bench11 cardsChoose a target from your opponent's Benched Pokémon
- Any35 cardsChoose a target from any of your opponent's Pokémon in play
- Random13 cardsThe target is chosen at random (includes attacks that can hit your own Pokémon)
- Splash27 cardsAlso does damage to your opponent's Benched Pokémon
- All24 cardsDoes damage to all of your opponent's Pokémon in play
- Recoil71 cardsAlso does damage to this Pokémon or your Benched Pokémon
Damage / HP
- DMG Dealt27 cardsDoes damage to opponent Pokémon other than from attack damage
- DMG Boost29 cardsIncreases attack damage dealt by your Pokémon
- DMG Cut74 cardsReduces attack damage taken from opponent Pokémon
- DMG Immune37 cardsPrevents all attack damage from opponent Pokémon
- DMG Move3 cardsMove damage counters from your Pokémon to another Pokémon
- HP Heal83 cards
- HP Boost8 cardsIncreases maximum HP
- Heal Lock1 cardsPrevents HP from being healed
- K.O.17 cardsYour Pokémon was Knocked Out / you Knocked Out an opponent's Pokémon
- Instant K.O.4 cards
- Survive3 cardsRemains in play with 10 HP instead of being Knocked Out
Synergy
- Hurt22 cardsYour Pokémon has taken damage
- EN Count37 cardsDepends on the number of Energy attached to your Pokémon
- Retreat Cost2 cardsDepends on the Energy needed for your Pokémon to retreat
- Benchmates25 cardsDepends on the number of your Benched Pokémon
- Specific Pokémon29 cardsDepends on having specific Pokémon in play
- Exclusive41 cardsAffects only specific Pokémon
- Once36 cardsWhen this Pokémon evolves / only once after it enters play
- Specific Attack9 cardsDepends on or affects a specific attack
- Trainer1 cards
- Item2 cards
- Tool15 cardsHas a Pokémon Tool attached
- Supporter4 cardsA Supporter has been used
- Stadium8 cardsA Stadium is in play
- Discard Pile6 cardsDepends on cards in your discard pile
- Card Count14 cardsDepends on the number of certain cards or cards in hand
- Coin178 cardsCoin flips that may add extra effects
- Multi-Type5 cardsDepends on the number of Energy types attached to Pokémon
Matchup
- Counter29 cardsTriggers when damaged by an attack
- Revenge12 cardsOne of your Pokémon was Knocked Out by attack damage during your opponent's last turn
- Anti-Basic8 cards
- Anti-Stage 12 cards
- Anti-Stage 22 cards
- Anti-ex15 cardsAgainst any ex Pokémon, including Regular and Mega
- Anti-Type12 cardsAgainst opponent Pokémon of a specific type
- Anti-Ability7 cardsAgainst opponent Pokémon that have an Ability
- Anti-Hurt14 cardsAgainst opponent Pokémon that have taken damage
- Anti-High HP2 cardsAgainst opponent Pokémon with more HP than yours
- Anti-EN24 cardsDepends on the number of Energy on opponent Pokémon
- Anti-Retreat3 cardsDepends on the Energy needed for opponent Pokémon to retreat
- Anti-Condition16 cardsAgainst Special Conditioned opponent Pokémon
- Anti-Benched10 cardsDepends on the number of your opponent's Benched Pokémon
- Anti-Specific Pokémon1 cardsDepends on specific Pokémon your opponent has in play
- Anti-Tool1 cardsAgainst opponent Pokémon with a Pokémon Tool attached
- Anti-Group1 cardsTargets a specific group
Conditions
- Cure10 cardsRemoves Special Conditions from your Pokémon
- Cond. Immune6 cardsYour Pokémon can't be affected by Special Conditions
- Poisoned63 cards
- Burned26 cards
- Asleep35 cards
- Paralyzed38 cards
- Confused40 cards
- Effect Immune28 cardsPrevents effects of attacks from opponent Pokémon
- Smoke Screen8 cardsPuts opponent Pokémon in a Confused-like state (not a Special Condition)
- Combo Boost21 cardsAttacks get stronger when used consecutively
- No Combo19 cardsCan't use the same attack consecutively
- Combo Penalty1 cardsAttacks get weaker when used consecutively
Cost
- Cost: HP2 cardsPays HP on your Pokémon other than attack recoil damage
- Cost: EN88 cardsDiscard Energy from your Pokémon
- Cost: Hand8 cardsDiscard cards from your hand
- Cost: Deck7 cardsDiscard cards from your deck
- Cost: Cond.17 cardsGains a Special Condition or other disadvantageous state
- Cost: Pokémon3 cardsDiscard your Pokémon (does not give your opponent a point)
Draw
- Draw30 cardsDraw without specifying a card type
- Draw: Pokémon45 cards
- Draw: Item5 cards
- Draw: Tool3 cards
- Draw: Supporter2 cards
- Draw: Stadium1 cards
Utility
- Switch (You)29 cardsSwitch your Pokémon
- Switch (Opp.)21 cardsSwitch your opponent's Pokémon
- Bounce12 cardsReturn Pokémon or Pokémon Tools in play to the hand or deck
- Hand Refresh13 cardsShuffle your hand into your deck and draw a new hand
- Evo Assist12 cardsCan evolve by methods other than the usual way
- Memory2 cardsCan use attacks from before evolving
- Revive: Pokémon4 cardsReturn Pokémon from the discard pile
- Revive: Item2 cardsReturn Item from the discard pile
- Revive: Tool1 cardsReturn Pokémon Tools from the discard pile
- Revive: Supporter1 cardsReturn Supporters from the discard pile
- Points14 cardsAffects the point total
- Scout28 cardsLook at cards in a hand or deck
- Loaded Coin3 cardsManipulate coin flip results
Disruption
- Hand Strip19 cardsDiscard cards from your opponent's hand (includes cases where a hand refresh may leave them with fewer cards)
- Deck Mill10 cardsDiscard cards from your opponent's deck
- Pokémon Strip2 cardsDiscard opponent Pokémon (you do not score a point)
- Tool Strip9 cardsDiscard Pokémon Tools
- Stadium Strip4 cardsDiscard the Stadium
- Evo Lock2 cardsYour opponent's Active Pokémon can't evolve
- Trainer Lock2 cardsYour opponent can't play Trainer cards
- Item Lock4 cardsYour opponent can't play Item cards
- Supporter Lock4 cardsYour opponent can't play Supporter cards
- Stadium Lock1 cardsYour opponent can't play Stadium cards
- Attack Lock6 cardsOpponent Pokémon can't attack
- Retreat Lock18 cardsOpponent Pokémon can't retreat
Attack Quirks
- Gamble171 cardsCoin flips that may do nothing or only apply a drawback
- Copy9 cardsUse an opponent's attack or effect
- HP Limit5 cardsEffects or attacks weaken or can't be used when HP is reduced
- HP Set3 cardsSets an opponent Pokémon's HP to a specific value (not damage)
- True DMG3 cardsIgnores Weakness and effects on the opposing Pokémon
- Ignore Weakness2 cardsIgnores Weakness on the opposing Pokémon
- Ignore Effects3 cardsIgnores effects on the opposing Pokémon
- Delayed3 cardsDoes damage at the end of your opponent's next turn
Other
- Other8 cards